Configuration¶
RunConfig is where you shape a live session: whether the agent replies in text or
audio, which streaming mode it uses, and what limits it runs under. You pass it to
Runner.run_live(), and it
applies to that session only — two users of the same agent can run with completely
different configurations.
This page is the RunConfig reference for live agents. Voice, transcription, and turn
detection have their own page: see Voice.
RunConfig Parameter Quick Reference¶
This table provides a quick reference for the RunConfig parameters that matter most to live agents:
| Parameter | Type | Purpose | Platform Support | Reference |
|---|---|---|---|---|
| response_modalities | list[str] | Control output format (TEXT or AUDIO) | Both | Details |
| streaming_mode | StreamingMode | Chunked or single-shot delivery on the run_async() path; not read by run_live() |
Both | Details |
| session_resumption | SessionResumptionConfig | Enable automatic reconnection | Both | Details |
| context_window_compression | ContextWindowCompressionConfig | Unlimited session duration | Both | Details |
| history_config | HistoryConfig | Control how prior conversation history is replayed to the Live server | Both | Details |
| max_llm_calls | int | Limit total LLM calls per session | Both | Details |
| save_live_blob | bool | Persist audio/video streams | Both | Details |
| custom_metadata | dict[str, Any] | Attach metadata to invocation events | Both | Details |
| support_cfc | bool | Enable compositional function calling | Gemini (2.x models only) | Details |
| speech_config | SpeechConfig | Voice and language configuration | Both | Voice configuration |
| input_audio_transcription | AudioTranscriptionConfig | Transcribe user speech | Both | Audio transcription |
| output_audio_transcription | AudioTranscriptionConfig | Transcribe model speech | Both | Audio transcription |
| realtime_input_config | RealtimeInputConfig | VAD configuration | Both | Voice activity detection |
| proactivity | ProactivityConfig | Enable proactive audio | Gemini (native audio only) | Proactivity and affective dialog |
| enable_affective_dialog | bool | Emotional adaptation | Gemini (native audio only) | Proactivity and affective dialog |
Reference
RunConfig in the Python API reference
Platform Support Legend:
- Both: Supported on both Gemini Live API and Gemini Live API (Agent Platform)
- Gemini: Only supported on Gemini Live API
- Model-specific: Requires specific model architecture (e.g., native audio)
Import Paths:
All configuration type classes referenced in the table above are imported from google.genai.types:
from google.genai import types
from google.adk.agents.run_config import RunConfig, StreamingMode
# Configuration types are accessed via types module
run_config = RunConfig(
session_resumption=types.SessionResumptionConfig(),
context_window_compression=types.ContextWindowCompressionConfig(...),
speech_config=types.SpeechConfig(...),
# etc.
)
The RunConfig class itself and StreamingMode enum are imported from google.adk.agents.run_config.
Response Modalities¶
Response modalities control how the model generates output—as text or audio. Both Gemini Live API and Gemini Live API (Agent Platform) have the same restriction: only one response modality per session.
Configuration:
# Phase 2: Session initialization - RunConfig determines streaming behavior
# Default behavior: ADK automatically sets response_modalities to ["AUDIO"]
# when not specified (required by native audio models)
run_config = RunConfig()
# The above is equivalent to:
run_config = RunConfig(
response_modalities=["AUDIO"], # Automatically set by ADK in run_live()
)
# ✅ CORRECT: Text-only responses
run_config = RunConfig(
response_modalities=["TEXT"], # Model responds with text only
)
# ✅ CORRECT: Audio-only responses (explicit)
run_config = RunConfig(
response_modalities=["AUDIO"], # Model responds with audio only
)
Both Gemini Live API and Gemini Live API (Agent Platform) restrict sessions to a single response modality. Attempting to use both will result in an API error:
# ❌ INCORRECT: Both modalities not supported
run_config = RunConfig(
response_modalities=["TEXT", "AUDIO"], # ERROR: Cannot use both
)
# Error from Live API: "Only one response modality is supported per session"
Default Behavior:
When response_modalities is not specified, ADK's run_live() method automatically sets it to ["AUDIO"] because native audio models require an explicit response modality. You can override this by explicitly setting response_modalities=["TEXT"] if needed.
Key constraints:
- You must choose either
TEXTorAUDIOat session start. Cannot switch between modalities mid-session - You must choose
AUDIOfor native audio models. If you want to receive both audio and text responses from native audio models, use the Audio Transcript feature which provides text transcripts of the audio output. See Audio transcription for details - Response modality only affects model output—you can always send text, voice, or video input (if the model supports those input modalities) regardless of the chosen response modality
Bidi-streaming or SSE¶
ADK can reach Gemini over two different endpoints, and the Runner method you call is
what picks one:
runner.run_live(): ADK opens a WebSocket to the Live API (the bidirectional streaming endpoint vialive.connect())runner.run_async(): ADK uses HTTP to the standard Gemini API (the unary/streaming endpoint viagenerate_content_async()). SetRunConfig.streaming_mode = StreamingMode.SSEto stream that response back chunk by chunk
"Live API" refers specifically to the bidirectional WebSocket endpoint (live.connect()), while "Gemini API" or "standard Gemini API" refers to the traditional HTTP-based endpoint (generate_content() / generate_content_async()). Both are part of the broader Gemini API platform but use different protocols and capabilities.
StreamingMode.BIDI does not switch ADK to the Live API
RunConfig.streaming_mode is read only on the run_async() code path, where it
chooses between a single complete response (StreamingMode.NONE, the default) and
chunked delivery (StreamingMode.SSE). The run_live() path never reads it, so
setting streaming_mode=StreamingMode.BIDI has no effect — calling run_live() is
what gets you bidirectional streaming. ADK's own StreamingMode docstring says as
much: BIDI "is not used in the standard execution path", and the real bidirectional
behavior "uses a completely different code path that doesn't rely on
streaming_mode".
Note: This distinction is about the ADK-to-Gemini API communication protocol, not your application's client-facing architecture. You can build WebSocket servers, REST APIs, SSE endpoints, or any other architecture for your clients with either one.
This guide focuses on Bidi-streaming over the Live API, which is required for real-time audio/video interactions and Live API features. However, it's worth understanding the differences from SSE to choose the right approach for your use case.
Configuration:
from google.adk.agents.run_config import RunConfig, StreamingMode
# Bidi-streaming for real-time audio/video: no streaming_mode needed,
# calling run_live() is what selects the Live API
run_config = RunConfig(
response_modalities=["AUDIO"] # Supports audio/video modalities
)
async for event in runner.run_live(..., run_config=run_config):
...
# SSE streaming for text-based interactions
run_config = RunConfig(
streaming_mode=StreamingMode.SSE,
response_modalities=["TEXT"] # Text-only modality
)
async for event in runner.run_async(..., run_config=run_config):
...
Protocol and Implementation Differences¶
The two paths differ fundamentally in their communication patterns and capabilities. Bidi-streaming enables true bidirectional communication where you can send new input while receiving model responses, while SSE follows a traditional request-then-response pattern where you send a complete request and stream back the response.
Bidi-streaming — bidirectional WebSocket communication:
run_live() establishes a persistent WebSocket connection that allows simultaneous sending and receiving. This enables real-time features like interruptions, live audio streaming, and immediate turn-taking:
sequenceDiagram
participant App as Your Application
participant ADK as ADK
participant Queue as LiveRequestQueue
participant Gemini as Gemini Live API
Note over ADK,Gemini: Protocol: WebSocket
App->>ADK: runner.run_live(run_config)
ADK->>Gemini: live.connect() - WebSocket
activate Gemini
Note over ADK,Queue: Can send while receiving
App->>Queue: send_content(text)
Queue->>Gemini: → Content (via WebSocket)
App->>Queue: send_realtime(audio)
Queue->>Gemini: → Audio blob (via WebSocket)
Gemini-->>ADK: ← Partial response (partial=True)
ADK-->>App: ← Event: partial text/audio
Gemini-->>ADK: ← Partial response (partial=True)
ADK-->>App: ← Event: partial text/audio
App->>Queue: send_content(interrupt)
Queue->>Gemini: → New content
Gemini-->>ADK: ← turn_complete=True
ADK-->>App: ← Event: turn complete
deactivate Gemini
Note over ADK,Gemini: Turn Detection: turn_complete flag
StreamingMode.SSE - Unidirectional HTTP Streaming:
SSE (Server-Sent Events) mode uses HTTP streaming where you send a complete request upfront, then receive the response as a stream of chunks. This is a simpler, more traditional pattern suitable for text-based chat applications:
sequenceDiagram
participant App as Your Application
participant ADK as ADK
participant Gemini as Gemini API
Note over ADK,Gemini: Protocol: HTTP
App->>ADK: runner.run(run_config)
ADK->>Gemini: generate_content_stream() - HTTP
activate Gemini
Note over ADK,Gemini: Request sent completely, then stream response
Gemini-->>ADK: ← Partial chunk (partial=True)
ADK-->>App: ← Event: partial text
Gemini-->>ADK: ← Partial chunk (partial=True)
ADK-->>App: ← Event: partial text
Gemini-->>ADK: ← Partial chunk (partial=True)
ADK-->>App: ← Event: partial text
Gemini-->>ADK: ← Final chunk (finish_reason=STOP)
ADK-->>App: ← Event: complete response
deactivate Gemini
Note over ADK,Gemini: Turn Detection: finish_reason
Progressive SSE Streaming¶
Progressive SSE streaming is an experimental feature that enhances how SSE mode delivers streaming responses. When enabled, this feature improves response aggregation by:
- Content ordering preservation: Maintains the original order of mixed content types (text, function calls, inline data)
- Intelligent text merging: Only merges consecutive text parts of the same type (regular text vs thought text)
- Progressive delivery: Marks all intermediate chunks as
partial=True, with a single final aggregated response at the end - Deferred function execution: Skips executing function calls in partial events, only executing them in the final aggregated event to avoid duplicate executions
Enabling the feature:
This is an experimental (WIP stage) feature disabled by default. Enable it via environment variable:
When to use:
- You're using
StreamingMode.SSEand need better handling of mixed content types (text + function calls) - Your responses include thought text (extended thinking) mixed with regular text
- You want to ensure function calls execute only once after complete response aggregation
Note: This feature only affects StreamingMode.SSE on the run_async() path. It does not apply to run_live() (the focus of this guide), which uses the Live API's native bidirectional protocol.
When to Use Each Mode¶
Your choice between Bidi-streaming and SSE depends on your application requirements and the interaction patterns you need to support. Here's a practical guide to help you choose:
Use Bidi-streaming (run_live()) when:
- Building voice/video applications with real-time interaction
- Need bidirectional communication (send while receiving)
- Require Live API features (audio transcription, VAD, proactivity, affective dialog)
- Supporting interruptions and natural turn-taking (see Handling the interrupted flag)
- Implementing live streaming tools or real-time data feeds
- Can plan for concurrent session quotas (50-1,000 sessions depending on platform/tier)
Use SSE (run_async()) when:
- Building text-based chat applications
- Standard request/response interaction pattern
- Using models without Live API support (e.g., Gemini 1.5 Pro, Gemini 1.5 Flash)
- Simpler deployment without WebSocket requirements
- Need larger context windows (Gemini 1.5 supports up to 2M tokens)
- Prefer standard API rate limits (RPM/TPM) over concurrent session quotas
Streaming Mode and Model Compatibility
SSE uses the standard Gemini API (generate_content_async) via HTTP streaming, while Bidi-streaming uses the Live API (live.connect()) via WebSocket. Gemini 1.5 models (Pro, Flash) don't support the Live API protocol and therefore must be used with run_async() and SSE. Gemini 2.0/2.5 Live models support both protocols but are typically used with run_live() to access real-time audio/video features.
Standard Gemini Models (1.5 Series) Accessed via SSE¶
While this guide focuses on Bidi-streaming with Gemini 2.0 Live models, ADK also supports the Gemini 1.5 model family through SSE streaming. These models offer different trade-offs—larger context windows and proven stability, but without real-time audio/video features. Here's what the 1.5 series supports when accessed via SSE:
Models:
gemini-pro-latestgemini-flash-latest
Supported:
- ✅ Text input/output (
response_modalities=["TEXT"]) - ✅ SSE streaming (
StreamingMode.SSE) - ✅ Function calling with automatic execution
- ✅ Large context windows (up to 2M tokens for 1.5-pro)
Not Supported:
- ❌ Live audio features (audio I/O, transcription, VAD)
- ❌ Bidi-streaming via
run_live() - ❌ Proactivity and affective dialog
- ❌ Video input
Miscellaneous Controls¶
ADK provides additional RunConfig options to control session behavior, manage costs, and persist audio data for debugging and compliance purposes.
run_config = RunConfig(
# Limit total LLM calls per invocation
max_llm_calls=500, # Default: 500 (prevents runaway loops)
# 0 or negative = unlimited (use with caution)
# Save audio/video artifacts for debugging/compliance
save_live_blob=True, # Default: False
# Attach custom metadata to events
custom_metadata={"user_tier": "premium", "session_type": "support"}, # Default: None
# Enable compositional function calling (experimental)
support_cfc=True # Default: False (Gemini 2.x models only)
)
max_llm_calls¶
This parameter caps the total number of LLM invocations allowed per invocation context, providing protection against runaway costs and infinite agent loops.
Limitation for Bidi-streaming:
The max_llm_calls limit does NOT apply to run_live(). This parameter only protects run_async() flows. If you're building bidirectional streaming applications (the focus of this guide), you will NOT get automatic cost protection from this parameter.
For Live streaming sessions, implement your own safeguards:
- Session duration limits
- Turn count tracking
- Custom cost monitoring by tracking token usage in model turn events (see Event types and handling)
- Application-level circuit breakers
save_live_blob¶
This parameter controls whether audio and video streams are persisted to ADK's session and artifact services for debugging, compliance, and quality assurance purposes.
Migration Note: save_live_audio Deprecated
If you're using save_live_audio: This parameter has been deprecated in favor of save_live_blob. ADK will automatically migrate save_live_audio=True to save_live_blob=True with a deprecation warning, but this compatibility layer will be removed in a future release. Update your code to use save_live_blob instead.
Currently, only audio is persisted by ADK's implementation. When enabled, ADK persists audio streams to:
- Session service: Conversation history includes audio references
- Artifact service: Audio files stored with unique IDs
Use cases:
- Debugging: Voice interaction issues, assistant behavior analysis
- Compliance: Audit trails for regulated industries (healthcare, financial services)
- Quality Assurance: Monitoring conversation quality, identifying issues
- Training Data: Collecting data for model improvement
- Development/Testing: Testing environments and cost-sensitive deployments
Storage considerations:
Enabling save_live_blob=True has significant storage implications:
- Audio file sizes: At 16kHz PCM, audio input generates ~1.92 MB per minute
- Session storage: Audio is stored in both session service and artifact service
- Retention policy: Check your artifact service configuration for retention periods
- Cost impact: Storage costs can accumulate quickly for high-volume voice applications
Best practices:
- Enable only when needed (debugging, compliance, training)
- Implement retention policies to auto-delete old audio artifacts
- Consider sampling (e.g., save 10% of sessions for quality monitoring)
- Use compression if supported by your artifact service
history_config¶
When ADK opens a new Live API connection for a session that already has conversation
history, it replays that history to the server. Because the history includes the model's own
past turns, the server needs to be told not to answer them again. ADK handles this for you:
before connecting, it sets
live_connect_config.history_config.initial_history_in_client_content = True whenever there
is history to send and no session resumption handle is in play.
from google.genai import types
# ADK sets this automatically; override only if you need the opposite behavior.
run_config = RunConfig(
history_config=types.HistoryConfig(
initial_history_in_client_content=True,
),
)
What this means in practice:
- You normally do nothing. ADK only fills in the value when you have not set one, so an
explicit
history_configonRunConfigalways wins. - Reconnections skip history entirely. When ADK reconnects with a session resumption
handle, the server already holds the state for that session, so ADK sends no history and
does not touch
history_config. - Symptom if it goes wrong: setting
initial_history_in_client_content=Falsewhile seeding history makes the model respond to the replayed turns, producing a burst of duplicate answers at the start of the connection.
custom_metadata¶
This parameter allows you to attach arbitrary key-value metadata to events generated during the current invocation. The metadata is stored in the Event.custom_metadata field and persisted to session storage, enabling you to tag events with application-specific context for analytics, debugging, routing, or compliance tracking.
Configuration:
from google.adk.agents.run_config import RunConfig
# Attach metadata to all events in this invocation
run_config = RunConfig(
custom_metadata={
"user_tier": "premium",
"session_type": "customer_support",
"campaign_id": "promo_2025",
"ab_test_variant": "variant_b"
}
)
How it works:
When you provide custom_metadata in RunConfig:
- Metadata attachment: The dictionary is attached to every
Eventgenerated during the invocation - Session persistence: Events with metadata are stored in the session service (database, Agent Platform, or in-memory)
- Event access: Retrieve metadata from any event via
event.custom_metadata - A2A integration: For Agent-to-Agent (A2A) communication, ADK automatically propagates A2A request metadata to this field
Type specification:
The metadata is a flexible dictionary accepting any JSON-serializable values (strings, numbers, booleans, nested objects, arrays).
Use cases:
- User segmentation: Tag events with user tier, subscription level, or cohort information
- Session classification: Label sessions by type (support, sales, onboarding) for analytics
- Campaign tracking: Associate events with marketing campaigns or experiments
- A/B testing: Track which variant of your application generated the event
- Compliance: Attach jurisdiction, consent flags, or data retention policies
- Debugging: Add trace IDs, feature flags, or environment identifiers
- Analytics: Store custom dimensions for downstream analysis
Example - Retrieving metadata from events:
async for event in runner.run_live(
user_id=user_id,
session_id=session_id,
live_request_queue=queue,
run_config=RunConfig(
custom_metadata={"user_id": "user_123", "experiment": "new_ui"}
)
):
if event.custom_metadata:
print(f"User: {event.custom_metadata.get('user_id')}")
print(f"Experiment: {event.custom_metadata.get('experiment')}")
Agent-to-Agent (A2A) integration:
When using RemoteA2AAgent, ADK automatically extracts metadata from A2A requests and populates custom_metadata:
# A2A request metadata is automatically mapped to custom_metadata
# Source: a2a/converters/request_converter.py
custom_metadata = {
"a2a_metadata": {
# Original A2A request metadata appears here
}
}
This enables seamless metadata propagation across agent boundaries in multi-agent architectures.
Best practices:
- Use consistent key naming conventions across your application
- Avoid storing sensitive data (PII, credentials) in metadata—use encryption if necessary
- Keep metadata size reasonable to minimize storage overhead
- Document your metadata schema for team consistency
- Consider using metadata for session filtering and search in production debugging
support_cfc (Experimental)¶
This parameter enables Compositional Function Calling (CFC), allowing the model to orchestrate multiple tools in sophisticated patterns—calling tools in parallel, chaining outputs as inputs to other tools, or conditionally executing tools based on intermediate results.
⚠️ Experimental Feature: CFC support is experimental and subject to change.
Critical behavior: When support_cfc=True, ADK always uses the Live API (WebSocket) internally, regardless of the streaming_mode setting. This is because only the Live API backend supports CFC capabilities.
# Even with SSE mode, ADK routes through Live API when CFC is enabled
run_config = RunConfig(
support_cfc=True,
streaming_mode=StreamingMode.SSE # ADK uses Live API internally
)
Model requirements:
ADK validates CFC compatibility at session initialization and will raise an error if the model is unsupported:
- ✅ Supported:
gemini-2.xmodels (e.g.,gemini-2.5-flash-native-audio-preview-12-2025) - ❌ Not supported: any model whose name does not start with
gemini-2— this includes bothgemini-1.5-xand, today,gemini-3.1-flash-live-preview - Validation: ADK checks that the model name starts with
gemini-2whensupport_cfc=True(runners.py:2098-2104). The check is a literal prefix match, so a Gemini 3.x model raisesValueError: CFC is not supported for model: ...even though the underlying Live API session would work - Code executor: ADK automatically injects
BuiltInCodeExecutorwhen CFC is enabled for safe parallel tool execution
CFC capabilities:
- Parallel execution: Call multiple independent tools simultaneously (e.g., fetch weather for multiple cities at once)
- Function chaining: Use one tool's output as input to another (e.g.,
get_location()→get_weather(location)) - Conditional execution: Execute tools based on intermediate results from prior tool calls
Use cases:
CFC is designed for complex, multi-step workflows that benefit from intelligent tool orchestration:
- Data aggregation from multiple APIs simultaneously
- Multi-step analysis pipelines where tools feed into each other
- Complex research tasks requiring conditional exploration
- Any scenario needing sophisticated tool coordination beyond sequential execution
For bidirectional streaming applications: While CFC works with run_live(), it's primarily optimized for text-based tool orchestration. For real-time audio/video interactions (the focus of this guide), standard function calling typically provides better performance and simpler implementation.
Learn more:
- Gemini Function Calling Guide - Official documentation on compositional and parallel function calling
- ADK Parallel Functions Example - Working example with async tools
- ADK Performance Guide - Best practices for parallel-ready tools